A Convincing Picture: Creating Lighting and Realism in your 3D Render

Everyone loves digital images that look so real; you’re reaching out to touch them. Aside from a beefy PC, you’re going to have to coax everything you could from your software and creativity combined.

If you need to create an image or is tasked with a blueprint, take heed of these tips:

Reference materials

It would be a good choice to design your project based on real life objects; it’s even better if you’re designing something already existing in the first place. With references, creating your samples would be easier, giving life and making things more believable for the people or clients you’re going to present it to.

Design to scale

If you’ve created model kits, you’re familiar with the term ‘to scale’. This means that everything you’re creating is based on an approximation of how big the real-world object is. It would make your samples easier to design as if it already exists.

Lighting the room

In the quest to make it believable, the spill of the light into the room is a little like icing on the cake. Lighting or angles makes your designs believable; it’s also a good way of presenting how it would look like when finished.

bill - A Convincing Picture: Creating Lighting and Realism in your 3D Render

Attention to detail

When creating a 3D rendering of your project, even the smallest details should be filled in. It needs to be as close as it could to what it would look like when finished. This is important if you want your clients to approve your project.

Gleam is everything

The gleam on your rendering is an after-effect of creating it to scale or applying photo-real lighting on it. This occurs in the real world, so why not include it in your project? It would make your render believable.

Creating a 3D rendering of your project doesn’t have to be complicated. It’s just as you pictured it in your imagination; you should create it just how you want it to look like when finished.